![]() ![]() ![]() Writing for Destructoid, Ian Bonds gave the game a 9.5/10, and praised "the sweetspot of "simple to control" and "just difficult enough" to keep you playing without tearing your hair out". OlliOlli received "generally favorable" reviews, according to review aggregator Metacritic. The game was delayed from its planned December 2013 release into 2014 due to an issue with the "Daily Grind" system. The use of physical controls over touch-screen controls allowed Roll7 to add additional mechanics to the gameplay, including the perfect landing system and the unlockable "RAD" mode. After pitching the game to Shahid Ahmad, Senior Business Development Manager for Sony Computer Entertainment Europe (SCEE), Ribbins decided to drop iOS and develop OlliOlli exclusively for the PlayStation Vita. In an interview with Gamasutra, Roll7 founder John Ribbins cites a conversation with James Marsden, creator of Velocity as the reason he took the game to Sony. OlliOlli was developed by Roll7 and was originally intended to be released for iOS devices. Falling at any point in a level forces the player to reattempt the level. Each level has 5 achievements to perform, and once complete unlocks a harder level. The player combines tricks performed with attempting to land perfectly, and failing to do so results in the game awarding only a fraction of the points that would have been earned with a perfect landing. OlliOlli features two-dimensional levels and a very basic control scheme, using only the "X" button, shoulder buttons, and left analog stick. On 9 April 2016, it was announced that Roll7 cooperated with Spanish publisher and distributor Badland Games to bring OlliOlli and OlliOlli2: Welcome to Olliwood to retail stores, delivered as OlliOlli: Epic Combo Edition for PlayStation 4. Ī sequel, OlliOlli2: Welcome to Olliwood, was announced for PlayStation Vita and PlayStation 4 on 25 September 2014, and was released on 3 March 2015 in North America, and on 4 March 2015 in Europe. A collection of both games released for Nintendo Switch on 14 February 2019, titled OlliOlli: Switch Stance. The game received a port for Microsoft Windows, OS X and Linux, developed by General Arcade and published by Devolver Digital, a port for PlayStation 3 and PlayStation 4, developed by BlitWorks and again published by Roll7, a port for Xbox One, Wii U, and Nintendo 3DS, developed by Carbon and published by Curve Digital, and a port for Android, developed by BlitWorks and published by Devolver Digital. It was released for PlayStation Vita on 21 January 2014 in North America, and on 22 January 2014 in Europe. In addition, the pre-order packs will receive bonus digital cosmetic items, including a Bunnylord Head, Hero T-Shirt, Hero Skate Deck, Hero Tattoos, and Hero Arm Cast.OlliOlli is a side-scrolling skateboarding video game developed and published by Roll7. The two included story expansions are bundled as you’d expect for DLC and will add in several new biomes, characters, gameplay, and customization features as the two updates launch across Summer and Fall 2022. The base pre-order will include the new game, the first and second story expansion, as well as a Close Encounter Skate Deck. While that is something of a wait for players eager to get grinding, pre-orders for OlliOlli World are already open, meaning you can grab some pre-release goodies for the game too. Private Division and Roll7 today confirmed that OlliOlli World will slide onto PlayStation 5 and PlayStation 4, the Xbox Series X|S and Xbox One consoles, PC via Steam, and Nintendo Switch on 8 February 2022. Either way, the pixelated runner has come on some way since 2014 and the latest entry in the highly addictive franchise is ready to stick the landing across Pc and Console. Alternatively, you might have tried a kickflip or two in the more recent Switch release of this stylish side scroller. ![]() OlliOlli World, the massive new entry in the OlliOlli series, is set to Olley-Oop into our lives with a February 2022 release date, and pre-orders are already open.Īnybody who remembers the massively underserved PSVita might also have memories of a side-scrolling skateboard adventure, OlliOlli.
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